Dark Souls III

Dark Souls artwork in progress 09/2018

The background is finished! Compared to the previous piece I’ve done for my brother it was easy-peasy, but then I suspect that every artwork I do from now on will be short and sweet in comparison.

Every one of my artworks involved some luck along the way, and this time I was stoked to find the crinkly silky fabric of just the right ochre shade (finding the right colour can be a bitch). Another unexpected bonus was getting the air bubbles effect on the gold fabric I’ve used for the sky; in any other artwork it would have been a disaster, but with this one the more texture the better. Now it’s time to begin on the main figure and the real fun starts.

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New artwork is officially a thing

I’ve started on my next fabric artwork project, once again requested by my brother. This time he wanted me to base it on a video game called Dark Souls III, featuring this rather intimidating gentleman who seems to be experiencing serious wardrobe malfunction:

This will be an interesting challenge; it’s not the easiest image to execute with fabrics and will most likely require a mix of materials like leather and paints and some thinking outside the box.

For now, I’ve finished creating the template. From my previous experience I knew better than attempting to do the drawing in Illustrator straight from the image – I reduced the opacity of the image, printed it out, traced over it with a pen, scanned it, then did a vector drawing in Illustrator. Now it’s time for trawling through the fabric stores.